Wednesday 28 March 2012

Graveyard Biome Pictures

Our coder TechGuy543 has released yet another preview of the Undead+ mod's upcoming features, this time the highly anticipated Graveyard Biome. As you can see, the structures are not yet implemented but the grass and water is very dark. Mobs also no longer burn in the day there and the Ghoul Mob now has a place to spawn. The new 0.4 update should be out in a few days.







Each mob also now has it's very own preview banner. You can view them here: http://imgur.com/a/FcRwY

YAAAAAAAY!!!!

Friday 23 March 2012

New Ritual Table GUI Preview

Our coder, Techguy543 has been working hard on the new Ritual Table for the mod. For those of you who don't know what this is, it is a block crafted using a Necronomicon (dropped by a Necromancer) and it is used to summon tamed Undead+ mobs that will fight off hostile mobs for you. When the table is done, it will have a Widower option and maybe a floating Necronomicon and it. :)



Friday 16 March 2012

New Undead+ Team Member: lockNload!

Wow! It has been a long while since Undead+ was first started. It started off with just one person with a bright idea and now, we welcome yet another member to the team: the fantastic lockNload! He has over two years experience in java and is very skilled with it. He was employed by TechGuy543 to program the auto-installer and he also may be writing little bits of the mod code every now and then. So, here is a picture of the installer that he has put so much effort into so far:




As you can see, IT'S AMAZING! So a big thanks to him for making it. WE ALL LOVE YA' DUDE!

Sunday 11 March 2012

New Thinker AI Preview

On 11/03/2012, TechGuy543 posted a great new video showing off the Thinker's new AI, and wow does it look scary! It also features the new sounds I made for it.






Changing the subject, we welcome lockNload to the Undead+ Mod Team. He is in charge of coding the automated installer.

Saturday 10 March 2012

RandumbDude's Amazing Speech!

Thanks for all of the positive feedback everyone!

Tomorrow will be the exactly 3 months since we started the coding. So much work and such a great mod gone started from nothing in only a short amount of time!


I would like specially to thank all of the members of the team, TechGuy543, Mr.Compost, TehGrizzleyBear, DJKnarnia, ClingCreeper, and everyone else who has contributed to this mod! Even those of you who give feedback help make this mod better, and let us know that people enjoy it!

With v.03 already at the amount of DLs v.02 was at, I just know that once we get the bugs worked out, and add in the rest of the content, this will be an amazing mod! Although, it already is Posted Image.

The idea of this just started as a mod to add a few new types of zombies. But with support and ideas from people, this was turned into the mod it is today! So for any of you who have a good mod idea, but don't know how to get started, don't give up! 

Thursday 8 March 2012

Undead+ 0.3 Release Only for Minecraft 1.2.3!

 DOWNLOAD
REQUIRES MODLOADER
-v.03 Updated to 1.2.3. Added Sounds! New Mobs: Cordies, Flares, Ghouls. Cordyceps Fungus. Working Crowbar! Broken Summoning Table. New Mob AI. Stat and bug fixes. Ferals can now climb. Knights now wear armor.




WOOT! After weeks of hard work, the latest version of Undead+ has been released for download. It was planned that only two new mobs would be added, but TechGuy543 has added three: the Flare, the Ghoul and the Cordie. Lots more items have been included too. The Cordyceps fungus (dropped by cordies when sheared), a craftable crowbar that breaks chests and doors instantly, dread wood which will be obtainable in survival or hardcore mod when the grave biome is added, a ritual table that you can summon tamed zombies, widowers and hell-hounds with* and of course, the amazing item that is the Undead+ Update Block! The mobs now have there own custom sounds now made by me, MrCompost. I have also composed a full musical score which is currently not in use. The update also include numerous fixes. The Thinkers now have their own "SuperAI" as TechGuy543 likes to call it, Ferals now climb walls like spiders and the Knights now wear armour.


Here are the new download instructions: (ModLoader is required)


1. Open the Undead+.zip with WinRaR or 7Zip.
2. Drag the "Mods" and "Resources" folders from Undead+ into the .minecraft folder folder. 
3. Click "Yes To All" and "Move And Replace All"
4. Run Minecraft. Enjoy!



*Due to a bug, the Ritual Table is currently not functional. Please be patient whilst we fix the problem. Thank you for your understanding. 

Friday 2 March 2012

New Showcase Video!

Just the other day, TechGuy543 released a video of Undead+ v0.2 in action. Enjoy!